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Idle Summoner Skills Guide: All 10 Skills, Costs and Best Setup
Every skill in Idle Summoner: Pixel RPG with its unlock price, cooldown, effect at level 1 and how it grows, what each level costs, and the five-skill setups that work best for farming stages, beating bosses and breaking invasion castles.
Idle Summoner: Pixel RPG has ten skills, bought and levelled with gold in the Skill tab. You equip five at a time, with separate setups for stages, invasions and the arena. The core picks: Freeze for boss fights, because it stops the boss timer for 3 seconds and up to 10 at high levels; Steal Gold for farming, because it triples the gold from attacks; Power of transcendence for damage spikes; and the two sustained skills, Aura of battlefield and Concentrated attack, which work the whole time they are equipped.
We make Idle Summoner, so every number in this guide comes from the game's code. New to the game? Start with our Idle Summoner beginner's guide.
How skills work
- Buy once, level up forever. Each skill has a one-time gold price, then every level costs more gold. The x10 and x100 buttons buy many levels at once.
- Five slots, three setups. You equip five skills for stages, five for invasions and five for the arena, and each setup is saved on its own.
- Active or sustained. Eight skills are tapped in battle and then cool down. Aura of battlefield and Concentrated attack work all the time while equipped.
- Rebirth resets levels, not purchases. A rebirth sends every skill back to level 1, but you keep every skill you have bought. Our rebirth guide lists everything that resets.
All 10 skills
| Skill | Unlock (gold) | Cooldown | Effect at level 1 | How it grows | Max level |
|---|---|---|---|---|---|
| Lightning Bolt | 500 | 7 s | 50 lightning damage | 2,043 at level 10, 2.85 million at 100 | 9,999 |
| Fire Storm | 3,000 | 20 s | 400 fire damage | 19,020 at level 10, 26.6 million at 100 | 9,999 |
| Shout of anger | 70,000 | 60 s | Critical chance x2.5 for 8 s | +0.03 s per level | 700 |
| Steal Gold | 40,000 | 70 s | Triple gold from attacks for 10 s | +0.1 s per level | 700 |
| Wind Rush | 80,000 | 90 s | Faster attacks for 7 s | +0.03 s per level | 500 |
| Power of transcendence | 70,000 | 60 s | +50% damage for 8 s | +2% damage and +0.03 s per level | 999 |
| Freeze | 10,000 | 40 s | 160 ice damage, boss timer stops for 3 s | +0.01 s of stop per level | 9,999 |
| Poison | 8,000 | 30 s | 130 poison damage every second for 5 s | Grows like the other damage skills | 9,999 |
| Aura of battlefield | 90,000 | Sustained | All monsters +20% attack | +1% per level | 1,500 |
| Concentrated attack | 90,000 | Sustained | Critical damage +20% | +1% per level | 999 |
A few details that the skill descriptions do not spell out:
- Shout of anger makes the critical roll 2.5 times as likely to succeed while it lasts, so a 10% critical chance becomes 25%. At level 700 it lasts 28.97 seconds.
- Power of transcendence stops getting longer at 15 seconds, which it reaches at level 235; the damage bonus keeps growing, to +2,046% at level 999.
- Freeze stops the boss timer for 10 seconds from level 701 on. That is a third of a roughly 30-second boss fight.
- The damage skills (Lightning Bolt, Fire Storm, Freeze and Poison) deal a fixed amount that depends only on the skill's level. It grows fast: about the cube of the level.
- Steal Gold at level 700 lasts 79.9 seconds, longer than its 70-second cooldown, so it can run all the time.
What skill levels cost
Every level costs more than the last: the base price times (1 + level² x (1 + level x 0.1)) for the four damage skills, and times (1 + level² x (1 + level x 0.5)) for the others, with the last part rounded down. In gold:
| Skill | Level 1 to 2 | Level 10 to 11 | Level 50 to 51 | Level 100 to 101 |
|---|---|---|---|---|
| Lightning Bolt | 200 | 20,100 | 1.5 million | 11 million |
| Fire Storm | 1,000 | 100,500 | 7.5 million | 55 million |
| Freeze | 3,000 | 301,500 | 22.5 million | 165 million |
| Poison | 2,400 | 241,200 | 18 million | 132 million |
| Steal Gold | 8,000 | 2.4 million | 260 million | 2.04 billion |
| Shout of anger, Power of transcendence | 30,000 | 9 million | 975 million | 7.65 billion |
| Wind Rush | 50,000 | 15 million | 1.63 billion | 12.75 billion |
| Aura of battlefield, Concentrated attack | 70,000 | 21 million | 2.28 billion | 17.85 billion |
The buff skills get expensive much faster than the damage skills. That is why their first levels are the best value, and why gold you are about to lose in a rebirth is better spent on monsters you will keep summoning than on deep skill levels.
The best skill setups
Stages: farming and bosses
- Freeze: the answer to a boss you can almost beat. Use it when the timer is low.
- Steal Gold: triple gold from every attack. Use it on normal castles, not just bosses, to fund the next summons.
- Power of transcendence: a short, big damage boost. Save it for the boss.
- Aura of battlefield and 5. Concentrated attack: always on, nothing to tap.
Early on, before you can afford the 90,000-gold sustained skills, Lightning Bolt (500 gold, 7-second cooldown) and Fire Storm fill the slots.
Invasions
An invasion castle has to fall within 30 seconds, and there is no stage gold to steal, so the invasion setup is all damage: Power of transcendence, Shout of anger, Wind Rush, Aura of battlefield and Concentrated attack. Fire them at the start, so every boost covers as much of the 30 seconds as possible. Our invasion guide covers the rest.
Skills and artifacts
The Ancient Hourglass artifact shortens every skill cooldown by 2% to 6% at first, plus 0.2% per artifact level. Our artifacts guide has the odds and what every artifact does.
Idle Summoner skills FAQ
What is the best skill in Idle Summoner?
Freeze for progress, because a boss you cannot beat in time stops your whole run, and Steal Gold for farming. The sustained skills are the best long-term investment once you can afford them.
How long does Freeze stop the boss timer?
3 seconds at level 1, plus 0.01 seconds per level, up to 10 seconds from level 701.
Do I lose my skills when I rebirth?
You keep every skill you bought, but their levels go back to 1.
Why can I equip different skills in invasions?
Stages, invasions and the arena each have their own five-skill setup, so you can pick a gold setup for stages and a pure damage setup for invasions.
Try every setup yourself in Idle Summoner: Pixel RPG, free on Google Play.


